News

May 2016

Society for Adolescent Health & Medicine (SAHM) Annual Meeting

If We Build It, Will They Come? A Qualitative Study of Key Stakeholder Opinions on the Implementation of a Videogame Intervention for Risk Reduction in Adolescents

"If We Build It, Will They Come? A Qualitative Study of Key Stakeholder Opinions on the Implementation of a Videogame Intervention for Risk Reduction in Adolescents", Society for Adolescent Health & Medicine (SAHM) Annual Meeting on March 11, 2016, in Washington, DC.

April 2016

ASU GSV Summit

Mind Over Matter: The Rise of the Sciences – Neuro, Cognitive and Others – In Learning and What It Means for the Future of Education

"Mind Over Matter: The Rise of the Sciences – Neuro, Cognitive and Others – In Learning and What It Means for the Future of Education", ASU GSV Summit on April 18, 2016 in San Diego, CA.

April 2016

Technology Demonstration at the 67th Annual SOPHE Meeting

PlayForward: Elm City Stories: An Evidence-Based Videogame for Reducing Sexual Behaviors in Young Adolescents

"PlayForward: Elm City Stories: An Evidence-Based Videogame for Reducing Sexual Behaviors in Young Adolescents", Technology Demonstration at the 67th Annual SOPHE Meeting on April 1, 2016, in Charlotte, NC.

March 2016

Pediatric Grand Rounds, Department of Pediatrics, Bridgeport Hospital

Videogames, Here for Good: Development and Evaluation of a Videogame Intervention for Risk Reduction and HIV Prevention

"Videogames, Here for Good: Development and Evaluation of a Videogame Intervention for Risk Reduction and HIV Prevention", Pediatric Grand Rounds, Department of Pediatrics, Bridgeport Hospital on March 20, 2016, Bridgeport, CT.

March 2016

Public Health Symposium: How Technology is Advancing Public Health

Health Promotion and Behavior Change Through the Use of Electronic Media

"Health Promotion and Behavior Change Through the Use of Electronic Media", Public Health Symposium: How Technology is Advancing Public Health, on April 5, 2016, at Purdue University, West Lafayette, IN.

January 2016

Yale Medicine

Better health through video games

Yale launches the Yale Center for Health & Learning Games under the leadership of Dr. Lynn Fiellin.

January 2016

Hartford Courant

Yale Researcher Creating Video Games to Combat AIDS, Drug Abuse, Smoking

Dr. Lynn Fiellin, talks about her career in researching videogames.

January 2016

Yale Center for Clinical Investigation: Research Across the Spectrum

A Novel Approach to Help Prevent HIV in Teens

In collaboration with the Office of Cooperative Research, YCCI awards a pilot grant to Dr. Fiellin, to translate the iPad-based PlayForward: Elm City Stories to PC, Android, and Mac platforms.

November 2015

Yale News

Yale launches new Center for Health & Learning Games

November 2015

New Haven Register

Gaming Teaches Sexual Safety

New Haven Register article, Monday, November 9: One Night Stan: researchers want users to make good choices