By a Girl, For a Girl
“You are really smart… for a girl.”
“You are really good at math… for a girl.”
“for a girl” is a phrase that unfortunately comes up too frequently for girls and young women.
There is a well-documented failure to attract girls and young women to the fields of science, technology, engineering, and math (STEM) as well as medicine and research, and a corresponding lower frequency with which women enter these fields, as compared with men. There is also a considerable dearth of research that is focused specifically on women, their health and well-being.
And such, there is a great need for work to be done in STEM, medicine and research that is conducted by girls/women and for girls/women.
ForAGirl is a novel program based in the play2PREVENT Lab at the Yale Center for Health and Learning Games, focused on promoting girl’s engagement in these fields with the goal to increase girls and women entering the fields of STEM, medicine and research.
ForAGirl engaged 9 female high school students, who participated in an intensive two-week summer internship as part of the Yale Pathways to Science Program and received hands-on research training in developing effective videogame interventions that target improving areas in which girls and women are disproportionately impacted. They also receive lectures and mentorship from Yale women faculty. Using our videogame research center as a training platform, our goal was to develop the girls’ skills and expertise as they learned to create interventions that uniquely impact girls: “By a girl, For a girl.”
To learn more about our ForAGirl program, visit ForAGirl.org.